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On the field, capturing and documenting the intensity
of a rally raid race in the heart of the Sahara Desert.
Morocco, 2025
Iftane TAKArroumt
Cinematographer, Video Producer
Through in-game capture, cinematography and editing, I create cinematic content with a strong focus on visual storytelling and production flow. I’m deeply hands-on across the entire pipeline, from framing and camera language to pacing and final edits and I enjoy shaping a creative vision as much as executing it directly.
I currently work at Guillotine Chic, a studio specialized in video game trailers, where I help structure creative workflows and coordinate multi-team production pipelines from early concept to final delivery. Working closely with marketing teams, artists, developers and leads, I translate creative intentions into concrete, deliverable cinematic and other marketing assets.
My background in 2D/3D animation and my Master’s degree in Visual Communication, specialized in Art Direction for Animated Films and VFX, provide a strong technical and artistic foundation. I’m comfortable working with 3D CGI and real-time camera tools, adapting my approach to different animation and game pipelines while maintaining a clear visual and narrative direction.
Alongside my work in games, I’m also an award-winning documentary filmmaker and cinematographer. I co-produced and shot The Bardia, selected for National Geographic’s Short Film Showcase and have collaborated with organizations such as the Jane Goodall Institute, BLOOM, UNESCO, the European Parliament and the Paris World Expo.
Curious by nature, I value long-term collaboration and continuous learning, especially within ambitious and creative environments. I am a member of Women in Games France and co-organize The Video Consortium events in Paris, supporting emerging creators and community-driven initiatives.
www.linkedin.com/in/iftane
— + — Notable Clients

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